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Veknoid_Outcast said:
I don't think "AAA" games are doomed. I think, if anything, those mid-range titles that we know and love will start to disappear from the gaming landscape, and we'll see, increasingly, two large peaks represented, on one side, by a handful of multi-million dollar franchises and, on the other side, relatively low-budget indie games. In the middle will be the discarded remains of Darksiders, Dead Space, Red Faction, TimeSplitters, etc.

Personally, I wouldn't mind if the "AAA" model was abandoned altogether. Development and advertising costs for some of these games are obscene and, in many cases, a particularly passionate and ingenious small studio can produce a better product for a fraction of the cost.

Every big franchise is declining and in future it will be worse. What's the point of purchasing the console only for few AAA games(See how Wii U is doing)? What if the one of those few AAA games released did not sell very well? How the console makers make money if there aren't many AAA games which is the driving force for the consoles because Indies are avaiable in every platform mostly? 

Death of AAA game development means consoles are dead and we will be playing games through our mobiles/PC's only in next gen which are mostly Indies/F2P's which is the driving force of Mobiles/PC's.



GAMING is not about spending hours to pass/waste our time just for fun,

its a Feeling/Experience about a VIRTUAL WORLD we can never be in real, and realizing some of our dreams (also creating new ones).

So, Feel Emotions, Experience Adventure/Action, Challenge Game, Solve puzzles and Have fun.

PlayStation is about all-round "New experiences" using new IP's to provide great diversity for everyone.

Xbox is always about Online and Shooting.

Nintendo is always about Fun games and milking IP's.