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aryu said:
Wright said:


Considering Heavy Rain was supposedly to be exclusive to the Xbox 360, I can say Sony did not financially supported the dev, except for the publishing cost.


Wait, are you telling me that Sony did not pay for any of the marketing costs or the development costs of Heavy Rain? Here's an article which led me to believe that Sony did indeed back the project specifically the final paragraph:

http://www.escapistmagazine.com/news/view/102834-Heavy-Rain-Creator-Praises-Sonys-Balls


I'll quote something interesting from that source:

 

"David Cage, says that the only reason it was able to become a "commercial success" was because Sony had enough "balls" to take a risk on the Quantic Dreams developed product".

 

Look at this:

 

"David Cage, says that the only reason it was able to become a "commercial success" was because Sony had enough "balls" to take a risk on the Quantic Dreams developed product".

 

Hence why they had already the game finished. That's why he's praising Sony; because he asked Microsoft to publish his finished game and they rejected it. Sony only paid for the publishing costs.

David Cage, says that the only reason it was able to become a "commercial success" was because Sony had enough "balls" to take a risk on the Quantic Dream developed product.
Read more at http://www.escapistmagazine.com/news/view/102834-Heavy-Rain-Creator-Praises-Sonys-Balls#W8HQxVwFgt2APGjm.99
David Cage, says that the only reason it was able to become a "commercial success" was because Sony had enough "balls" to take a risk on the Quantic Dream developed product
Read more at http://www.escapistmagazine.com/news/view/102834-Heavy-Rain-Creator-Praises-Sonys-Balls#W8HQxVwFgt2APGjm.99
David Cage, says that the only reason it was able to become a "commercial success" was because Sony had enough "balls" to take a risk on the Quantic Dream developed product
Read more at http://www.escapistmagazine.com/news/view/102834-Heavy-Rain-Creator-Praises-Sonys-Balls#W8HQxVwFgt2APGjm.99
David Cage, says that the only reason it was able to become a "commercial success" was because Sony had enough "balls" to take a risk on the Quantic Dream developed product
Read more at http://www.escapistmagazine.com/news/view/102834-Heavy-Rain-Creator-Praises-Sonys-Balls#W8HQxVwFgt2APGjm.99
David Cage, says that the only reason it was able to become a "commercial success" was because Sony had enough "balls" to take a risk on the Quantic Dream developed product
Read more at http://www.escapistmagazine.com/news/view/102834-Heavy-Rain-Creator-Praises-Sonys-Balls#W8HQxVwFgt2APGjm.99
David Cage, says that the only reason it was able to become a "commercial success" was because Sony had enough "balls" to take a risk on the Quantic Dream developed product
Read more at http://www.escapistmagazine.com/news/view/102834-Heavy-Rain-Creator-Praises-Sonys-Balls#W8HQxVwFgt2APGjm.99