biglittlesps said:
Steam may have increased Indie sales with their deals but not many AAA sales compared to Consoles have mostly. |
Retail stores are partly at fault.
Over the years before Steam came along they constantly reduced the amount of shelf space dedicated to PC games, it actually reached a stupid state, piracy began to run rampant.
Then Steam came along and solved all of the PC gamers problems.
Besides, Brick and Mortar stores may have stopped supporting PC games, but dozens of online business's have sprung up dedicated to that target demographic, like Green Man Gaming, Gamers Gate, Good Old Games and the plethera of CD Key websites.
It's Capitalism at it's finest, if there is demand, then that demand will be met by new business's, if you neglect the demand and don't change with the market conditions and fail, then you deserve to fail, that shouldn't be something that's prevented by government bailouts or special market conditions.
Besides, the "digital" price matching is pretty laughable, you looked at a new released game on the Xbox Live Network? It's usually the same price or more expensive than the version you can find in store, digital should be cheaper by default, there is no packaging, shipping, manufacturing or other extra's like manuals, guides and such that you're getting.
As for the last line on your post, it's difficult to understand it, could you elaborate? From what I can understand you're basically saying that AAA games don't benefit which is ironic, because even AAA games on Steam have benefitted from the sales, hence why Valve is happy to discount it's own franchises which have sold millions of copies already.

www.youtube.com/@Pemalite








