| Alikan said: Riskfree indie development? There are still costs involved and plenty of "indie" games are a flop earningswise. Alos the use of the term indie as regards gaming is rapidly becoming meaningless. |
Indie studios have very small budget and less staff without any regulations like a AAA game should follow. Most of the developers are getting profits(more in very short time) in this due to the mobile install base and its ads system. And the development cycle for Indie games very short like they can make three Indie games in a single AAA game.
Good thinkg about indie is it allows to be innovative and creative independetly but some of the indie developers are using Indie for earing more money with few tricks than innovating and improving game indutry which happens when there is no restrictions which AAA has.
GAMING is not about spending hours to pass/waste our time just for fun,
its a Feeling/Experience about a VIRTUAL WORLD we can never be in real, and realizing some of our dreams (also creating new ones).
So, Feel Emotions, Experience Adventure/Action, Challenge Game, Solve puzzles and Have fun.
PlayStation is about all-round "New experiences" using new IP's to provide great diversity for everyone.
Xbox is always about Online and Shooting.
Nintendo is always about Fun games and milking IP's.







