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Wright said:

Again, people's misconception of "indie" games makes them believe these are only downloadable XBLA-PSN games. They are not.

 

Heavy Rain, for example, is an indie game. And that had a full-retail release, and broke three million units sold, and it costed 60 bucks when it first released.


It can be hard to disengate the mindset that a AAA game is a game of high calebre vs a game that has had a bunch of money thrown at it. Though in general any game that has a huge budget is a AAA game, despite it being a shit game, or made from a newly formed or no-name studio.

 

Heavy Rain _is_ a game people should play.



A warrior keeps death on the mind from the moment of their first breath to the moment of their last.