MDMAlliance said:
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While story is very important on games like Rpg´s and Adventure´s, it is basically a background where the challenges are proposed. And if the player can´t overcome those challenges, be it strategic or skill challenges, they won´t be able to "experience" the story and any artistic pourpose it may have won´t be accomplished.
It´s not like a movie or a theather play, where you don´t have to interact directly with your skills, but rather observe it. Games are not simply contemplative/observative, there must be some kind of intervention from the player. And from this intervention some feelings may wake up, or not.
Art concept is quite vague and controversial, basically anything that is made with the pourpose of expressing feelings or waking feelings on the audience can be somewhat considered art. But videogames are not designed primarly to do that. They are designed to offer a challenge. As they use art elements on it, then this feature may be present in them, not through the game itself but in artistic portions of it, like its music, story or visuals.
PS.: Of course blind people can experience and create pieces of art. Music is art, poetry is art, crafting is art. Many forms of art can be (and are meant to be) appreciated without vision.








