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colafitte said:
Bioshock Infinite was a huge disappointment, not only the game but more importantly, its sales. The game probably needed more than 5m copies to be profitable and only sold around 3m.

I think is a sad day for the industry, because despite i didn't love the Bioshock series, Kevin Levine games were original in its concepts.

I don't think anybody expetected this in 2014 when Bioshock Infinite was announced and then hyped through the roof in E3 2012 with that 15 min gameplay video that never become true in the game.

I would think that Bioshock Infinite was hugely profitable. 

It has likely sold closer to 4 million copies once Steam and Live on Demand is taken into account - and the DLC seems to have sold well.

I personally loved the game though that is a matter of opinion of course.



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