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sabastian said:
Landguy said:
Won't work.

Even if they dropped the price of the games to $40. Or even $30.

People pay for what they want. If you dropped the price, there wouldn't be millions of more people interested in the game. The people who plan to buy it will, and the people not interested won't.

Sure, when games get extremely inexpensive, they begin to sell to people that will impulse buy them. Developers already have that scenario in their sales plan for the lifecycle of the game.


Huuum ?? So how do you explain impulse iPhone games buy ? 

Example, on the ps3 the custom themes are sold for around $2.99. If they were priced at .99 cents, I would buy more.

Did you read my comment? 

I stated in the bold that if the games are extremely cheap(under $10 from my perspective), you can sell more of them. The real problem is, people will take a chance at that price point. Compared to $60, tht is a 80%+ discount.  You would have to sell 5 times as many games!



It is near the end of the end....