Many above have stated tis but you're playing the game about 16 months late. At the time of the launch the graphics were actually considered exellent getting a 9 out of ten in that catagory from IGN. The gameplay mechanics were generic but it was the weapons that added variety. Once you got to know them you would develope several uses and techniques for each weapon and you would grow to love them all. There was the Auger which lets you shoot through walls and deploy shields only you could shoot through, the sniper slowed down time, the rockets could be frozen and mid-air, release mini rockets then get redirected at another enemy. The list goes on... I do have to say the best part of the game was the online. The community features were the very best in any game until halo 3 with clan support, squad systems for large teams with a ton of people talking over different channels, and the devs listened to exactly what the players wanted and added patches quite often. I loved that game and it was most definatly an important step in the evolution of the FPS. I know that today the graphics are put to shame but Resistance 2 looks amazing if you haven't seen the screenshots. G2G sorry for the abrupt ending to my rant.







