ICStats said:
The GPU is superior, but the CPU is inferior. OoO doesn't make up for the lower clock rate and fewer cores than PS3. It may be close, but lower. OoO just makes it easier to get the most out of the cores, but PS3 & XB360 developers already have had 8 years to optimize their code so they are getting the most. |
Kay. Grab one piece of my post, take it out of it's context and disregard everything else I said which also applies.
The PS3 and Xbox 360's CPU's have more in common with an Intel Atom processor.
The Wii U's CPU thanks to the shorter pipelines *and* everything else I stated has more in common with a fully fledge Core based processor.
(Albeit, this point is relatively moot, they have commonalities, but are still very different, but you get the idea.)
The killer in the Wii U's heel is the lack of SIMD's.
Also more cores =/= more performance.
The Cell processor was a poor performer even on release.
A Core i5 4670 which is quad core is faster than an AMD FX 8120 which is an 8 core.
An AMD FX Quad-core running at 4ghz is slower than a Core i5 4670 Quad-Core running at 3ghz.
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