curl-6 said:
None of those games were aiming for maximum technical fidelity. Both were simply content to be colourful and clean looking. Its power hasn't been tapped because nobody has tried. There hasn't been a single game developed from the ground up for it with the aim of being graphically intensive. |
If it truly had that rasterizing power you speak of then why did the developers not just gave these games a resolution bump ? Right now evidence stands at my side and until I see more games hitting 1080p I'll stand by my hypothesis that it's still likely coupled with 8 ROPs which puts the eDRAM mostly in vain.