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_crazy_man_ said:
Other than the community and perhaps some aspects of leveling:

Current WoW > Vanilla WoW


I'd say that guild bonuses killed guild communitys, LFR killed the idea that people should at least try to learn a raid before diving in a ruining it for people.

The outright refusal to reuse old world zones for higher players made the world too sparse and losing the key ring was the dumbest idea ever



Sony want to make money by selling art, Nintendo want to make money by selling fun, Microsoft want to make money.