For all these guys that said that the crushed sharper filter makes the imagem better... MS finally fixed it... overall image os the upscaled games seems better now.
That was by far the biggest updated in February firmware.
Quotes...
Microsoft hasn't made things easy for itself. For a console with so many sub-1080p games, the quality of its internal hardware scaler has been deeply unsatisfactory up to now, resulting in poorer-than-expected image quality in a lot of key exclusives and multi-platform titles. The good news is that this weekend's Xbox One system update, which followed hot on the heels of the Titanfall beta, has seen Microsoft take positive steps in resolving the issue.
First things first, though: what went wrong with the pre-patch scaler? Well, most notably, image quality was compromised by a poorly judged sharpening filter that actually emphasised jagged edges, while a distinct gamma shift was also visible on several games, resulting in unnaturally high contrasts that didn't exactly complement the artificially enhanced edges and upscaling artefacts. Ultimately, rather than helping titles such as Call of Duty: Ghosts and Assassin's Creed 4 better stand up to PS4 equivalents running at native 1080p, the scaler made them look significantly worse.
So, how much of a difference does the new Xbox One firmware make? Is the sharpening effect gone, and what changes if any have been made to the scaling algorithm and the existing gamma set-up? In the run-up to the Xbox One launch, Microsoft promised us a quality upscaling solution, so we couldn't help wonder whether this update would finally deliver...
First up, the 1600x900 Assassin's Creed 4 is definitely improved - the sharpening effect has gone, removing the halos around detail. What we have now is an image very similar to the launch version on PS4 prior to its 1080p patch. The removal of the sharpening filter is also evident in titles rendering natively in 720p, resulting in a similar boost in overall picture quality. As with AC4, there's less harshness to fine detail across the games previously affected by the destructive sharpening effect. The improvement really stands out in Killer Instinct, with characters and scenery now completely free from the processed look that previously characterised the artwork.
Overall, then, the new Xbox One firmware update has changed things for the better, but you shouldn't expect an enormous boost in the quality of the final image. The unsightly sharpening filter has been consigned to the scrapheap of technological history, removing a 'feature' that really shouldn't have been there in the first place, but while the resulting improvement to picture quality is considerable and mostly positive, colour balance is still an issue, and the quality of the scaling itself is unchanged.
There is certainly room for improvement, then, but for now, with the sharpening filter completely gone, results will be good enough for most gamers. While improved scaling can rarely match a palpable boost in raw resolution, overall picture quality is a significant step up from what we were dealing with before, which is a definite win for owners of Microsoft's system.
http://www.eurogamer.net/articles/digitalfoundry-2014-has-microsoft-fixed-the-xbox-one-scaler







