Mr Khan said:
That lends more credence to the MMO-theory. It was difficult to get your team so mis-aligned in terms of levels in Xenoblade. Unless they've changed how EXP is distributed. Although i really doubt it's a straight-up MMO. Nintendo wouldn't put the resources into it. At most it's a game with optional online co-op, Monster Hunter style, but hopefully with strongly-characterized single-player characters as well. Or they just randomly let out character builds for this demo. Who knows? |
I agree that the level differences of each member is surprising. 1-2 levels would be ok, but almost 20? It's very odd, and a new EXP system wouldn't explain it either.
But I don't think it's a MMO. In part (mostly) because I don't want it to be that, I want a regular JRPG game, but also because that needs a lot of investment in servers and such, and with Nintendo not beng able to air a simple Direct without people having lag or crashes, the sole idea of a Nintendo MMO gives me shivers.
Please excuse my bad English.
Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070
Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB
Steam / Live / NNID : jonxiquet Add me if you want, but I'm a single player gamer.







