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Mr Khan said:
JEMC said:
The games looks very good, and if Nintendo America don't f*ck things again, it should sell more than Xenoblade.

And, to those complainging that the battle is very easy: have you noticed that the player (tester) is level 45 with the other 3 team members being 35, 32 and 26 while the monsters are level 13 and 32? No wonder the battle is easy.

That lends more credence to the MMO-theory. It was difficult to get your team so mis-aligned in terms of levels in Xenoblade. Unless they've changed how EXP is distributed.

Although i really doubt it's a straight-up MMO. Nintendo wouldn't put the resources into it. At most it's a game with optional online co-op, Monster Hunter style, but hopefully with strongly-characterized single-player characters as well.

Or they just randomly let out character builds for this demo. Who knows?

I agree that the level differences of each member is surprising. 1-2 levels would be ok, but almost 20? It's very odd, and a new EXP system wouldn't explain it either.

But I don't think it's a MMO. In part (mostly) because I don't want it to be that, I want a regular JRPG game, but also because that needs a lot of investment in servers and such, and with Nintendo not beng able to air a simple Direct without people having lag or crashes, the sole idea of a Nintendo MMO gives me shivers.



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.