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I don't see people shelling out the $60 just to try it out as the resale value will probably drop like a stone. $15/mo. is too high as well imo. I don't want to play just one game all the time and I'd have to get in 30-40 hrs/mo. to make it worthwhile. Maybe that's not fair. I probably pay almost $1/hr. for Netflix.

Honestly so many gamers bitch and moan about paying $5 a month. Maybe at $50 for the digital download and $7.50/mo. they could recoup their investment selling gear, dlc even mods. Pay independent PC modders a percentage? But then there's strict and lengthy QC tests to get them on PES and XBL. Relax the standards and you get another set of problems. Just more wishful thinking I guess. Modding seems like the single biggest advantage PC gaming has over consoles from my side of the fence. I'm no graphics ho obviously. These guys could get rich and ditch their day jobs. ;p Now that would be good for the industry.

Bethesda will never get the audience they need at the announced prices if there is not some serious added value. Compare $/hr to me buying Morrowind used at $20 and playing hundreds of hours or even 5-6 playthroughs of Skyrim. I love the idea of having MMOs on my box but the reality is looking pricey.