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Over ten years ago, famed game designer Peter Molyneux dreamt of an action-RPG that he unironically promised would be the ”best game ever.” Set in an original fantasy world filled with characters that dynamically reacted to your choices, and an epic tale that spanned the entire lifespan of your character, the game that was to become Fable had its sights set high. After a prolonged and troubled development cycle, Fable released in 2004 for the original Xbox, receiving an overall positive reception despite many of Molyneux’s promises never shining through. A decade, two sequels, and two spinoffs later, Fable has been released in the form of Fable Anniversary, featuring remastered visuals and controls, but otherwise the original All topics about PCB technology http://pcb.hqew.net/special/ game left completely intact. Although the legacy of Molyneux’s broken promises still disappoint, its lofty ambition allows many aspects of Fable Anniversary to hold up surprisingly well.