curl-6 said:
It's not an ideal example, I agree, but with Nintendo's games tending towards the pretty but technologically simple, and third parties either copy+pasting PS3/360 assets or not bothering at all, it's one of the few that seems to be any kind of example at all. X and FAST Racing Neo seem to be the only other upcoming games with chipset-pushing ambitions. (And maybe Project Cars, though I have my doubts as it'll be ported from other systems, not built from the ground up) Mario Kart 8, Art of Balance, and Yarn Yoshi look to be gorgeous games, but not ones that max out a DX10/11 equivalent GPGPU and 1GB of RAM. |
I just feel Nintendo should be pushing their own hardware more. They were in a similar situation with the GC but that didn't stop them taking advantage of what they had. Hardware wise the WiiU is a lot less behind the X1/PS4 than the Wii was to the 360/PS3, but looking at it's games you wouldn't have thought so >.<








