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J_Allard said:
I don't get why anyone would be against getting more of a good thing. I mean, if The Next to Last of Us came out and it sucks, does it make The Last of Us any less of a good game than you thought it was? No. Sure it might bring the franchise as a whole down a peg or two, but isn't that better than no more Last of Us?

Like Bioshock. Was Bioshock 2 anywhere near as good as Bioshock? Imho, no. But was it still a good game? Yes. Same could go for Last of Us.

Not to mention it's not like they couldn't make some improvements. Who wouldn't want to see a sequel that is more open world minded with a bigger emphasis on survival? LoU holds your hand the whole way though. How about a Fallout/DayZ/State of Decay type Last of Us game? Yes please.

No thanks. The last of us works so well because of the tight balance between narrative and gameplay. Open world would ruin the powerful story telling.

Another story in the same setting with different characters could work. Maybe separate story lines that intertwine at certain points, or play in different time lines switching back and forth between characters. Expand on the type of storytelling in Left behind.