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etking said:

1080p does not look slightly better, it looks much better. I'd rather sacrifice anything but texture detail in order to keep the resolution at 1080p. You can lower shadows, light effects, object detail or even FPS in order to get 1080p running.

I also played Perfect Dark in highres mode on N64 by the way and in my opinion it did run perfectly fine and looked so much better. When having to decide between 720p and 1080p with slightly lower FPS, effect details and shadows, I'd always chose the 1080p option bacause 1080p is the TV standard and upscaled graphics look ugly and blurry.

Upscaling quality always depends on the algorythm used, therefore 720p only looks better than 900p on a 4k TV, if the 4k TV has a bad scaler. The 900p picture still contains a lot more information and detail which can be used by a good scaler to create a superior 4k image compared to 720p upscaling.

The problem with that is that for 900p it will be a 2 step process. 900p -> 1080p, 1.2x each pixel, then to 4K which is simply doubling each pixel and line with some smoothing algorithm on top. 720p to 4K can go in 1 step, trippling each pixel and line with better smoothing results without artifacs introduced by the console upscaler. There is more information in 900p which will help a little bit with sub pixel detail (power lines and such) but 2 stages of blurring is not great.

It would be fine if the console could upscale to 4K or output in 900p and let the tv do the whole process. Going trough a 1080p intermediary sucks, the damage has already been done.