JoeTheBro said:
Also why is fr so important? As long as the input delay is low, it's essentially the same game 30 or 60. |
It's been proven that some humans can detect lapses in overall visual and gameplay smoothness up to 50 fps. Bayonetta banks on providing the smoothest concievable hack-and-slash experience available.
Although, I believe it truly comes down to individual preference. My mother can get headaches and nausea from watching certain 60 fps games. I'm the opposite - I get frustrated with anything that doesn't at least hit a solid 30, and I'm rather sensitive to fluxuations in framerate.
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