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Well, 60 fps is what they will sacrifice first, since it won't impact visually. The problem in going with less than 1080p is that interpolation generates bad results. In PS3, as an example, compare The Last of Us with GT6. They are from different genres, but it's perfectly visible that TLOU is blurry (1280x720) while GT6 is much clearer (1440x1080). 

Even Metal Gear Solid 4, that has blurry textures, impressed me when I went from my old 23' monitor to my current 40' TV. Most games suffered with the bigger screen, while MGS4 actually didn't suffer a lot because of the higher resolution, even with more dated visuals.

Now bigger screens are becoming more common. 40' is the minimum and a lot of people has 55' or 60' TV sets. TLOU doesn't look as good in a 55' TV I saw it as it does in my 40' (both TVs from Samsung and the 55' is a higher end set with better image), because 720p doesn't scale well. That will probably drive them to keep 1080p or at least 900p if the hardware upscalers can do a good job.

 

LiquorandGunFun said:
I want 1080p! To be fair, I think Ryse is 900p? It looks great. So it can be done. But for me AC4 is so much better in 1080 on ps4 than the 900 on xbo it looks grainy, pixely and gets more choppy at times than the ps4 version. So it comes down to how the devs make the game.


In XBO's defense, their current hardware upscaler is terrible. MS will send a fix on an update before Titanfall's release. That should improve things a bit. However, upscaled 720p/900p won't looks as good as 1080p and that's it.