Lone_Canis_Lupus said:
Why is everyone taking a low blow about the "no-rumble" when I've seen so many Nintendo fanboys going "Z0MG!! S0NY C0P13D RUMB13!!" in the PS2 generation...my friends were STILL hung up on that when vibration had pretty much become a standard. Also, Sony didn't take out rumble because "it was last-gen", it was because of legal issues with Immersion. Did people miss this memo? When Immersion SUED Sony AND Microsoft? I'm sure you'd be pissed if you were sued as well. They were probably just like "Forget it, we'll worry about it later, rumble isn't needed." Plus, things change. You think because they made the rumble and sixaxis possible with each other, they were lieing before? That's like saying it's impossible to improve a car to have more horsepower with time and work of a company that specializes with vehicles. Rome wasn't built in a day, ways to do things previously thought impossible come about. |
Sony did say that though. In an interview with Phil Harrison early last year:
BIZ: A lot of gamers, including myself, enjoy the controller's motion sensing at times, but we still miss rumble. If gamers want it and are vocal enough, will Sony reintroduce the force feedback at some point?
PH: We have no plans to do so in the standard controller that ships with PlayStation 3. I believe that the Sixaxis controller offers game designers and developers far more opportunity for future innovation than rumble ever did. Now, rumble I think was the last generation feature; it's not the next-generation feature. I think motion sensitivity is. And we don't see the need to do that. Having said that, there will be specific game function controllers, potentially like steering wheels that do include vibration or feedback function—not from us but from third parties.

starcraft: "I and every PS3 fanboy alive are waiting for Versus more than FFXIII.
Me since the games were revealed, the fanboys since E3." 


Skeeuk: "playstation 3 is the ultimate in gaming acceleration" 









