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kidvizious said:
Brii said:
Scores mean very little now, since apparently a 7/10 is considered 'bad' and not worth anyone's time. I wish I could take scores at face value, where a 7 would mean well above average/good and a 4/10 means flawed but not irredeemably awful. 10/10s should frankly not exist, because there's always SOMETHING about a game that isn't perfect. It's just impossible. 8s and 9s shouldn't be handed out so liberally, and saved for great games and amazing ones.

I have DK preordered, and if it really IS a 7/10... I'd still feel very good about my purchase. But because the scoring system is so flawed, I don't even know what the numbers truly mean anymore. Part of it is our own fault as gamers, for foaming at the mouth any time someone dares to give game we've been anticipating or love a 6 or 7, both being ABOVE average. Guys, it's okay to love a game that's not wonderful, great, or even GOOD. I like plenty of games I would score a 4 or 5 overall, and no game I've ever played I would give a 10. Because perfection does not exist.


Actually a 10/10 doesn't mean it is perfect. A 10/10 could mean it is a Masterpiece which is different from Perfect unless the reviewer explicitly states this game is perfect which is impossible since opinions aren't facts.


Again, that sort of explaination shows the abiguity in the scoring system. 10/10 implies (to me) that there is nothing to be improved on, since there is nothing that exceeds that score (no, I don't believe anything like a 11/10 should exist). What's the point of having a limit if that limit doesn't imply flawlessness/perfection? At this point, I feel scores should just be done away with, and reviews should simply be articles that present the reviewers opinions and experience. These numbers mean nothing to me anymore. Maybe just end the review with a summary or a word like "Great", "Average", or "Good" or something.