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Locknuts said:
Hopefully by launch it's a locked 60fps. Dips are unacceptable in this kind of game for a dev team with such a pedigree.

So you want them to increase the resolution by 25% (900p seems to be the talk now) AND remove the frame rate dips? Good luck with that.. This game survives because it is a complete mess on screen, and by mess I mean there are dozens of units shooting hundreds of bullets every second from every corner of the screen. It does not survive on quality graphics or quality gameplay.