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There is a reason for this.

Maps are designed to fit two purposes, Mechs and soldiers. In doors are designed for soldiers while outdoors are designed for mechs. And the last thing you want to happen is for mechs to be able to shoot through walls to kill soldiers helplessly. Yes there is similarities between CoD and titanfall but they in no way play like one another.

As for someone mentioning campers, TF's answer to that is jumping. They said in about every situation you will be vulenerable from about 6 directions thanks to just being able to jump through windows.