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Can you objectively prove in anyway that ICO was a terrible game?


Of course no person can prove any game is terrible and I never said it was anyway. I just said in comparison, the game itself is just so so.

Well, you cared enough to ask if people still care about it.


That's not the same as caring about the game itself because I never did.


You also have a very bad mindset that if a game doesn't sell at least 2 mil - it isn't worth making.


A game failing to sell 2 million copies after 7 years of development costs (it'd be more by the time of release) would be a huge failure and not worth it to them.