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Figgycal said:

You also have a very bad mindset that if a game doesn't sell at least 2 mil - it isn't worth making. That's the type of mindset that hurts innovation, artistic vision, and creativity in the video game industry.

Edit: Also if TLG is announced as a PS4 game it will reach 2 mil easy.


Well said.  And that's why I give Sony a lot of credit for continuing to fund niche games like Puppeteer or Tearway that they know will not return huge sales numbers.  While they're critically received, they don't have mainstream appeal that a game would need to sell millions of copies.