kitler53 said:
the mobile shooters you provided as examples are using the same input mechanisms as an analog controller with one slight difference,. the lack of a physical feedback mechanism means the user cannot find "center" as well and therefore is susceptible to drift which in turns makes the controls less precise. that's why all the reviews i read (i read more than the two i sourced in my first post) list controls a one of the biggest negatives about the games. that's why no one in this thread is agreeing with you. that is why your facts are, in fact, not factual. i've played shooters on a mobile device. not the ones you've listed but still. the controls are adequate for play but by no means impressive. |
Your discription alone shows me that you have absolutely no idea what I'm talking about, rendering all your other points irrelevant. If you seriously think I'm talking about the mode where the touch screen brings up a visual analog stick, then obviously I'd be wrong, because that controls like shit. Obviously. But that's not what I'm talking about at all.







