Zekkyou said:
Sony said you will only need a 5MB/sec speed to have a good experience with PSNow. The average speed in the US is already past that, and is increasing pretty quickly, so the main problem will be the server side stability. As i said this gen people have been willing to spend £40 for a HD collection of a single series. If that many people are willing to fork out that kinda money to play a single series in HD, then imagine how many will happily jump on getting hundreds of SCE games from the PS1/PS2 and PS3 for the same price? Let's not forget you will also be able to rent specific games, for those not willing to sub. Of course it wont launch with all of them, it only needs to start with some. SCE's games alone could keep PSNow subscribers busy for years, let alone any old third party games they can rope in. |
I will repeat this as long as people finally understand. The bandwidth has absolutely nothing to do with delay through the internet. It just dictates how much the video stream has to be compressed. You can have a ten gigabit connection and you will still notice the lag. People who use anything but terrestrial connections will have even higher lag. It is an interactive videostream and it cannot be compared to normal online play where only major delays influence personal gameplay. We're talking about actual and direct input lag. That cannot be eradicated. Not now and not in 10 years.
People were paying 40 bucks for collections with graphical updates and trophies, not just to play an old game.
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