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kupomogli said:

Camping just kills competitive gaming. I mean sure, it's a strategy you can use, but if you pick a camping spot that no one is going it be able to sneak up on you, out of many, many spots like that in many competitive multiplayer games, you have a better reaction time to kill someone that pops around the corner than they have at killing you. Even if they know you're there, the distance you are away already with a good shot aimed, it'll be too difficult to counter.

It really takes no skill to sit there and camp. You're wasting time just sitting there doing nothing, although since you can snap in Netflix on the Xbox One now, you can watch Netflix while you're camping, so hey, that is one reason to own an Xbox One. 10-20 minute matches of sitting in one spot waiting for someone to pop into view. When you are against an entire team who does it though, it's a bit ridiculous.

Spawn camping is even worse when they have a couple people behind one spawn point, a couple people behind the other, no matter where you spawn you're going to get raped.

That's a developer flaw, not a gamer one. I rmemeber one time some group claimed like 500 kills in a single cod game, using spawn camping. That was the fault of the developers to not use a metric for area spawning. Instead, they just went with random spawn locations.

It's up to the gamer to decide how they want to play. If there is legitimacy behind camping a spot, then you should be able to. The only time camping should be disallowed or punished, is when it comes to the detriment of the other players.

For example, camping spawn in counterstrike. It only served one purpose. Make enemy team think (after some time) that the remaining enemy member was afk and sitting at spawn, wherein several would show up with knives...only to run into camper's ak47. This came as the result of sometimes sitting for several minutes while nothing happened. Literally, nothing...not like the analogy you made. I'm not even sure I've ever seen someone camp for that long. it's usually 1-2 minutes in a popular area, not some part of the map where nobody goes. And the real detriment for counterstrike is that you can't end the match and respawn without one side winning.

Modern fps multiplayer is usually constant respawn, which ensures that the game doesn't slow down too much if a few people camp.

Long story short is don't blame the gamer for using the system to his advantage.

 

Besides, you learn those spots really quickly, and there are ways to flush people out of them.