By using this site, you agree to our Privacy Policy and our Terms of Use. Close

People have been making a big deal about cross-platform games that needed to be scaled down in some from on XB1 from PS4 (lower res or lower fps).

The developer has stated that they decided to do more effects, and add more bells and whistles, rather than stick to 60fps (which they could have).

But this game is obviously an exclusive. So the people calling those people 'hypocrites' for supporting this (which their not since this isn't cross-platform) or those saying that PS4 is weak because of 30fps (a creative developer decision), simply have no legitimate argument.

And to the few [outside of the context of cross-platform scaling] that go off on 30fps because they think that a console is weak if it isn't doing 60fps, they also have no legitimate argument. I'm imagining if Shadow of the Colossus had been 60fps and looked like shit otherwise. I'm glad they had a lower [and admittedly shotty at times] frame rate and kept the visuals to a high standard. Same goes for this game, whether or not I end up playing it.