| DKII said: I played EQ, SWG, EQ2. Each time I eventually I got sick of paying $15 every month and an additional $50 every 6 months for essentially required expansions for a game that kept breaking and having radical crappy changes. Their concept/design team seems to be pretty good 'cause all the games start off well (especially the first EQ) or have good potential, but eventually they just get ruined by the (completely separate) post-launch management teams. |
So Blizzard sucks, too? They charge $15 a month (btw, I played EQ1, and it was never that much...it was $9.89 if you only payed 1 month at a time with discounts for more...I believe it was 9.89 because it was under 989 studios at the time). I'm pretty sure no expansion was $50, either. I know Kunark wasn't. I stopped playing after that, but no one charges $50 for expansions.
The completely seperate post-launch teams is probably because the main developers create expansions or other games and it's maintained by other guys. That situation could be fixed with this merger.







