Y'know, I kinda get why people simplify the concept of the game by referring to it as "Call Of Duty with Mechs", but making those mechs a central part of gameplay and incorporating robust free-running aspects and double jumping makes it Call of Duty with mechs in the same way Halo is Doom with online multiplayer, jumping, offhand grenade throws, and better graphics. These additions seem small, but they actually make it a completely different game. The smallest of gameplay tweaks alone can make a game indistinguishable from one to the next (Ask any long-time Halo fan about the differences between Halo and Halo 4 and they'll tell you they're essentially completely different games).







