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Einsam_Delphin said:
MTZehvor said:
I've never played any sort of competitive Smash that involves more than two players per match. Four is entertaining, but it becomes pretty difficult to play competitively when it's a free for all and there's stuff flying everywhere.

If it has to be four people per match...I still say stock. Time matches simply determine the winner by who lands the most killing blows (or, at the very least, the final blow before the person dies), putting characters without easy to use strong smash attacks at a major disadvantage. With stock, it's at least possible to play any character and win, even if camping is a possibility.


The tournaments here aren't necessarily gonna be super serious n competitive, since players of all skill levels will be allowed, and you don't get anything for winning, atleast nothing tangible.

Anywho, every character has kill moves. Of course some are better than others, but's that's not gonna change based on the mode you're playing. Plus no one is forcing you to use any given character (unless it's a Tourny rule). If you wanna use someone who you feel is good for the game mode at hand, then you're free to do so (except if Tourny rules say otherwise of course).

Certainly, all characters have kill moves, but a number of characters have far more difficulty landing said killing moves in the middle of a fray. I main ZSS in Brawl, and she's an absolutely great character. The trouble with ZSS is that a good portion of her kill moves are difficult to work into a free for all brawl, most of them need a set up move like D-Smash first. She has side special, which works until it gets stale (which happens really quickly), and it's pretty much impossible to set up any sort of D-Smash combo when people around you are going nuts. So, in short, it's almost impossible to play ZSS and do well in a free for all time match, simply because her "killing" options are a bit more complex than someone like Ike who can kill easily in the middle of a crowd.

The difference with changing the mode is that it no longer becomes about who dishes out the killing move. Certainly, characters like ZSS are still at a disadvantage in an environment as crazy as that, but it's nowhere near as ridiculous a disadvantage.

And sure, you can switch characters, but personally I'd say that the mode that allows for any character, given he/she is played well, to have a chance to succeed is preferable.