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Boutros said:
F0X said:
Boutros said:
I would use "console quality" as in higher production values. As people have mentionned it's a flawed term considering PCs can offer even higher production values but in general handhelds and consoles are oft compared one another since they're both dedicated to gaming unlike PCs.
It rarely pertains to the gameplay although some genre clearly befits stronger hardware specs like open-world games or online experiences.
It could mean (but not always for the best) better visual effects (and resolution), voice over, CGI cutscenes, motion capture animation (or lip synching), better sound editing, etc.
I personally don't require high production values but it's always welcome and appreciated.


As I said earlier, there's a much clearer term that already exists: "AAA game". Or to be unnecessarily specific: AAA handheld game.

I don't really like the term AAA since it refers a lot to the financial aspect of a video game (large development teams, big marketing budgets, broad appeal IPs, etc.) without much consideration to its quality (Epic Mickey 2 being a good example).

But it's probably a better term than "console quality".


Oh, I'm sure you'll find several people on these forums who don't believe that AAA = quality. Or that high production values = quality, for that matter. The latter is, I suppose, one of my points as to why "console quality" doesn't make completele sense as a term.



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