| dane007 said: @raven i didn't say it was teh sole reason but instead a contributor to high sales it has at the moment. I am sure it would sell more then ryse even without a bundle considering Killzone is well establish IP for sony with previous games starting from ps2 era compared to a brand new IP. I have read all the reviews for ryse . Not only taht i own ryse adn batman and played and finished both. Their justification doesn't make sense since its exactly teh same. The only difference is that ryse has perfect block which batman doesn't have . To me thats better. The main complaints was teh combat system. I mean tehy complaine dyou don't get a reward system when you perfectly time the combos which is completely false. there are bonus for health , exp, focus and so on and the more perfect you get th emore you get of those depending on which you choose. If you play on the hardest difficulty you really need ot learn to time it eperfectly cause if you miss it,, you don't get any reward. Plus if you play on teh harder diffculty you can button mash cause if yo do ,, you will get slaughtered. you have combos , perfect timing to land all the hits,, you have counter attack, perfect blocks and you have dodge roll which all exists in batman minus the perfect block. After reading the reviews it felt liek they expected ryse to be another god fo war which woul dhave made no sense if they went that route lol. i Guess each to its own as i thoroughly enjoyed teh story . remided me of teh gladiator movie by russel crowe lol. |
Which is fine. I'm not saying the game is truly deserving of its score. I haven't played it. I have played games that I felt the score was lower than it should have been. That's just what I've heard about some reviews. For whatever their reasons are, the critics collectively didn't like Ryse that much. Whether that's justifiable or not could be argued until everyone is blue in the face. It was still a critical flop and that's all he was saying. Games that score that low don't normally sell very well but there are exceptions and one such exception is a launch game that was marketed well enough to the right crowd. Games will always be subjective when it comes to being good or not. The only factual thing you can say about them is how many copies they sold and what the review scores were. Everything else inbetween is really just a contest to see who can speak their mind the loudest and most often without losing their voice.







