kupomogli said:
Other than hyping up indies non stop, which is Sony as usual being late for the party and hyping up something which popular has come and mostly has gone, and not creating an overpriced system, what is Sony actually doing different? Here's a side by side comparison about how the first year looks like it's going to turn out for PS4 and how it turned out for the PS3. -2006: Resistance 2013: Killzone Shadow Fall -Early 2007: Motorstorm Early 2014: Drive Club (Same dev too.) -Late 2007: The Eye of Judgment Late 2014: Some Move game. Maybe. Uncharted was confirmed to be pushed back to 2015. Sony, just like last gen, even more so than last gen, is pretty much doing nothing. They're instead putting all their effort on PS3 games, just like they did the previous gen with PS2 games. The same year the PS3 came out, many big first party games were released, after the PS3 launched, many big first party PS2 released. The exact same thing goes for the PS4 and PS3. This doesn't mean that Microsoft is going to do the same and stop supporting the Xbox One as much in the next few years, but I just wanted to point out that Sony is pretty much doing the exact same as they've done last gen. It took them over a year to start actually supporting the system. However, if you take into the account that Microsoft is paying for exclusives, just like they did at the beginning of last gen. I'm sure it 's a lot of money to pay for exclusives as the publisher probably wants to make the same amount of money they'd make on the other console plus development costs. So for each exclusive that they're purchasing, they're probably losing money if it doesn't meet the estimated numbers. If it does reach estimated numbers, they don't make much at all, it just gets people interested in the console. In that sense, Microsoft may still do the same. Stop paying for exclusives and just release Halo, Gears, Forza, and Fable every year. |
When exactly did Uncharted get confirmed as being pushed back from a release date it never had?







