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jlmurph2 said:
bobgamer said:

I think this is relevant: http://www.neogaf.com/forum/showthread.php?t=709697

A lot of people seemingly got burnt out on Halo 4's multiplayer because of all the changes trying to attract the COD audience while forgeting what made Halo, Halo. So i wouldnt put that much confidence on Halo's mp to be THE driving sales factor from now on..


Ok so you're saying Halo 4 sold around 10 million (including digital) from singleplayer alone? Well that makes it even worse for Uncharted.

No matter what happens, 343 has gotten feedback and learned from their 1st major game. I have faith that Halo multiplayer will come back stronger than ever.

Ummm... Where did i say this? I linked to that thread to show you that Halo's mp lasting force is at the lowest it has ever been. Halo 3 one year after release had 1 million concurrently players for a long time...

And the majority of those 10 million (where did you get those digital sales?) were sold within the game's first month, a time where everyone still expected the mp to deliver, hence the high player count on the first weeks and the HUGE drop off as soon as everyone realized the changes that were made.

Im just saying that this time around a lot of people will probaly be more wary to buy Halo 5 based solely on its multiplayer (waiting for reviews and impressions).

And i believe that yes, its possible that 343 learned its lesson from the community (i hope so).

Lastly, Uncharted's mp (2's in particular) had some pretty long legs, IIRC after one year of release it had 50k players, a feat very rarely accomplished by games that mostly rely on its single player to sell.



Not-so-proud owner of every current-gen system. 

Next-gen is upon us folks!

And some cool and inspiring quotes

“Always forgive your enemies; nothing annoys them so much.” 
― Oscar Wilde
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