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The only issue I'd have with Microsoft's behavior in the past couple gens, is the same issue I'd have with EA, Capcom, Sony, and virtually all other developers/manufacturers. They saw that they could make a ton of money by serving up map packs and so on, and decided that allowing users to make their own maps could potentially impact those sales. So, they moved to nip that in the bud and removed map making tools.

They saw that they could charge people, per person, for mp access, when in the past you could band together with a group of friends to rent a server and run whatever game you wanted for a fraction of the cost each/month. So, they removed dedicated server.

They saw that mods could impact their sales of skins, clothing, and other lame crap (and that many modders were capable of producing far better offerings, for free), so they removed mod tools, while saying it was a way to prevent people from cheating (great job).

All of the above is something I hold the current manufacturers and developers responsible for, and for every gamer who helped show them it could be a profitable model.  The above were virtually industry standards for every multiplayer game, pre-PS3/360.  And now they're the exception, not the rule.