badgenome said:
Word is it's pretty bad. |
Oh... thats not good. I might hold off into getting it and see some reviews.
On the topic of Toukiden... i have been playing the demo a bit more. I got to chapter 2 (its a pretty long demo). The game is definitly growing on me. I didnt like how world number 2 seems to look too much like world 1 for my taste, but the combat does have an interesting learning curve. I found out that if i chain some skills i can actually make a pretty long combo. Cutting parts off the bosses is pretty satisfying aswell and theres some strategy on the choice of megatama (aka skills). Now that by itself becomes repetitive, so i was pleased to see that with every new mission there always seems to be something new. Be it one or two new monsters types or some new pieces of the map to visit. It keeps things somewhat fresh.
With that said, one thing i didnt like was the item management. Why the hell can i only have 30 different types of items? This makes it quite a chore to manage the inventory cause we are forced to delete items we have no idea if we will need later on. They have a rarety level, but its still annoying if you delete something you will end up needing and having to farm later.
Thats the only complaint really. I like the characters so far and the story while a bit minimal does have some interest.
I will definitly ponder about it when it comes out, and i will keep making progress on the demo.







