Soleron said:
So just because it's difficult there shouldn't be any attempt? If you can cause the people who react badly not react badly, your playerbase wins AND that person you helped feels better about playing the game too. If the feeling when you lose its the problem, maximise the impact of wins and minimise the impact of losses. |
Quite the opposite, I do believe this is an issue that should be tackled.
What I'm saying is that it's not something that can be tackled by enforcing an environment in which people have to shown sportsmanship or even persuaded to do so, because that's a formula that doesn't work at 100% even in scenarios where people are almost obliged to do so (professional sports, etc.)
It's a society and psychological issue, compounded with the added cloack of anonimity. This is a good step to separate those who play by the rules to those who don't and it's actually a good incentive to play fair, as most people who would do otherwise, might be discouraged from going down the bad behaviour path since it's gonna label them as so (and that does incredible damage to those who like to act under cloaks of anonimity).
Current PC Build
CPU - i7 8700K 3.7 GHz (4.7 GHz turbo) 6 cores OC'd to 5.2 GHz with Watercooling (Hydro Series H110i) | MB - Gigabyte Z370 HD3P ATX | Gigabyte GTX 1080ti Gaming OC BLACK 11G (1657 MHz Boost Core / 11010 MHz Memory) | RAM - Corsair DIMM 32GB DDR4, 2400 MHz | PSU - Corsair CX650M (80+ Bronze) 650W | Audio - Asus Essence STX II 7.1 | Monitor - Samsung U28E590D 4K UHD, Freesync, 1 ms, 60 Hz, 28"







