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selnor1983 said:
kitler53 said:
speaking as a little big planet fan, there will be a couple of really cool user generated stuff and millions upon millions of crap. to be successful it will need:

A) a strong, professionally built, story mode.
B) a strong set of filters to remove the shit.

LBP is good on A and so-so on B. it probably won't do any better than LBP but, for a guy like me who loves legos more for the building than then final product, it is cool stuff.


2 major differences.

Project Spark is open to PC also. Where PC can make Xbox One PS games.

PS is FREE. LBP wasnt.

IMO this is gonna be insane in 7 years. motion Capture thhrough Kinect for characters and voice overs.

neither of which change that fact that unexperience, non-professionals make things that feel like they were made by unexperienced, non-professionals.   generally buggy. typically not fun.  there will be gems but there is a massive amount of shit to wade through to find them.

 

..plus there are jerks.  the number of levels that had you enter a level right above an instant kill (spikes, fire, whatever) was too many.   you know that isn't inexperience,.. that's people being assholes.  that might have been only like 10% of the levels but when 10% of the levels you start are complete utter trash it's not long before the entire experience feels like complete utter trash.

 

i know you like to hype the hell of of shit but trust me,. you should temper your expectations.  the weak link is not what the game developers are creating, it's the people interfacing with it.  there is no question in my mind that PS will fall prey to all the same shortcomings as LBP which is a community of amateurs.