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FlamingWeazel said: Variable resolution? WTF never heard of that. If true I hate when companies try to deceive people why would EA lie about this? |
I saw that on WipEout HD.
DF text: "Meanwhile the situation is more interesting on the Xbox One: the anti-aliasing solution remains unchanged, but we see the inclusion of what looks like a variable resolution framebuffer in some scenes, while some cut-scenes are rendered at a locked 900p, explaining the additional blur in some of our Xbox One screenshots."
I remember people saying the Xbone pics looked too blurry... it was due the 900p upscalled resolution.
The gap is even bigger... it is like 900p@30fps to 1080p@60fps.







