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yo_john117 said:

BTW I actually love loadouts. My least favorite part of Halo 3 was not being able to start with a BR everytime. >_< 


Actually, that was my favorite part about Halo 3.
There was a frantic rush to get all the weapons/vehicles before anyone else and if you did so you could have a large strategic advantage, especially if you protected the area where the power weapons were preventing the enemy from obtaining them.
Reach/Halo 4 basically dropped that kind of strategic thinking in the gameplay.
Converesly, it also made the game more "accessible" as those who had intimite knowledge where all the weapons, vehicles and power-ups were lost an  advantage in later iterations of Halo.

I played allot of Halo 3 Multi, but never could get into Reach or Halo 4's multi past a few weeks from date of purchase, it just lost the "magic" that Halo 1,2,3 had for me.
Goes to show that everyone is different. :)

I don't think Halo Reach/4 are bad games per-say though, I enjoyed the single player campaigns allot (And firefight in ODST), the multi just wasn't for me.




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