Mummelmann said:
Why is that silly? The whole hardware failure rate was of such proportions it made international news weekly, and both American and European repair shops reported ludicrous numbers of broken 360's. Were there any fantastic games on the 360 upon launch? Fact is; it usually takes a good while before any of the good titles hit a console. The PS2 and the X-box had an extremely limited number of solid titles in their first year on the market. The fact of the matter is; if someone bought a PS3 just because its a PS3 and had no clue which games were or weren't available for it upon launch, then they shouldn't whine about it either, and even though there were/are "no games" (isn't this kinda like the "Wii fad" statement?) the PS3 at least functions most of the time. A console that has 5-6 or even 8-10 times more hardware failures is bound to make customers more dissatisfied than ones that work, I just find that plain logical. I am not basing this on people I know (I know only four people with a 360, 2 has crapped out) but by the extreme media buzz and the statements from Microsoft themselves that failure rates were far from desirable. +1 to MS for handling the situation well, though. But -1 (at least) for rushing hardware with less than proper cooling solutions. |
360's do fail but they also get fixed. Like I said, I know very few people that are unhappy with their 360's and this even counts people that have had ones RRoD.
So yes, it's silly to assume that the vast majority users are unhappy with their 360's.








