By using this site, you agree to our Privacy Policy and our Terms of Use. Close
kupomogli said:
Nem said:

My point on the original post is the way you try to blame pacing on the social links is one of taste because anyone going to play a JRPG that doesnt enjoy character development and story and just wants to fight in dungeons... well... is someone that doesnt enjoy JRPG's very much, or just loves grinding. Character development and the social links are what makes Persona special. The pace at wich you go into dungeons can be set by the player aswell.

As for the dungeon design, they are random, but the dungeons art changes with each one. The dungeons are also not long enough that they become a nuisance to go through (have you even played Persona 3? That is alot worse). The ramdomised aspect keep the dungeons unpredictable and every floor exciting as you want to uncover all of it and get the hidden treasure or one of those golden hands that gives alot of experience and gold. Not all floors are ramdomised though. If you were on the habit of properly clearing them, you wouldnt come across issues like a missing key, not that they were difficult to figure out.

Despite all this though, do those 2 small criticisms really stop anyone from enjoying the game? I also get the distinct feel you were trying your best to speed through the game and skip as much content as possible to rush to the end. Are they really worth 2.25 points in a scale of 10? I would hate to see what most games that came out this gen would get from you.

I made a comment about the games pacing.  I did not say that the social links were a problem or were boring.  I actually pointed out that the that the social links gave you a better understand of each character.  I made one comment about the games pacing in a single sentence in the entire review, and that gets you stuck on social links?  All parts where you had to go through a dungeon and complete it, and other times throughout the year, there were weeks on end that you were going into school, listening to a short lecture, and increasing a social link or social skill.  The whole  question and answer filler story, rarely but sometimes where the story kept up for a few hours on end, sometimes where the story wasn't really that entertaining, and then several weeks where there was no story but lecture after lecture and repeatedly increasing your social stats.  I removed one point on the games presentation.  From a 10 to a 9.  I was going to give it a 10, but I felt, as in my opinion, that it didn't deserve it. 

Dungeons.  Look at my post prior to this one as I've explained it many times.  I explained it in the review as well though I didn't go into a massive amount of detail.  I'm not going to explain it again, you can read it from that post.

Two "small" criticisms.  One small criticism which brought the presentation from a 10 to a 9.  That's 0.25 points.  The other is as I've explained in a previous post, 40% of the game, more if you complete every quest. 

Also, your "assumption" of my trying to speed through the game would be wrong.  The only thing I didn't do at the end of the game is go back to Junes the final day to go through yet another dungeon.  Check out my trophy list if you're interested.  I didn't get all social links maxed because I didn't max Adachi's, but I did the trophy for maxing out 10 social links and all the social skills.  If I want a platinum, everything else I can do on a second run through the game since I'll start with max social skills and not need a guide to make sure I make everyone happy with my answer.

It's a great game, amazing story, and good battle system, but it's not a perfect game.  I don't ignore a major issue the game might have just because everything else is so good.  I didn't with Shin Megami Tensei 4.  I prefer SMT4 over Persona 4, but I didn't give it any special treatment.  I judged the game for what it was and judged it based on its problems.  It's not some review out to taint Persona's name and make Persona fans cry like bitches that the game doesn't get a 10/10. 


Well, we're just gonna have to agree to disagree. In my opinion, SMT4 is a much worse game.