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theprof00 said:
I don't understand what problem you have with the dungeons.
Can you explain more?
What I see as negatives so far is:
1. Dungeons have some randomized floors.
2. Some non-random levels have puzzle elements to find keys or solve mazes.

Is that all?

Also, why is design a 5?
I noticed you have:
Gameplay
Design
Story
Balance

Where is presentation?

Thanks for that.  I accidentally put story instead of presentation.  Presentation is an accumulation of the story/graphics/audio.  I removed graphics/sound as their own category and they only effect the game if there are so bad that there's an issue.  Meaning maybe a one or two point loss to presentation at most, which this didn't get. 

Again, look at my review scale.  I consider 5.5. average and 6 just above that as the first good category.  The dungeon design, which yes is random, is the exact same in each and every dungeon.  The randomization isn't anything deep either.  It's a small dungeon with a few hallways, the exact same designed room in each dungeon with a treasure and/or monster, the exact same short hallway with two treasures on each side, or hallway end that goes a bit further with a treasure.  Different graphics in each dungeon, different music, but the exact same boring ass dungeon.  The items that are acquired are your generic items with the very rare weapon  that can be acquired through gold chests.  It's poor for even a dungeon crawler.  Rogue like style dungeon but worse with no items scattered around on the ground, so even with a good battle system, these dungeons are just incredibly boring to progress through.  The time I stopped playing Persona 4 The Golden for a long period of time was actually at one of the dungeons because I just didn't want to go through it at the time and awhile ago finally picked it back up.  Going through the dungeons are also about 40% of the game.  Much of that time is during combat, but it's still a main aspect of the game.  A longer period of time if you go back and do the quests which I stopped doing after I did them for the game dungeon.