Pristine20 said:
Who gets to decide what FF13 is? Developers or fans? I think it's the former. They made a turn-based/action RPG hybrid and some like it. If being an ARPG is what gives devs the right to limit party member control then won't you say FF13 earned that right too? Afterall, it was trying to be an ARPG hybrid. |
I agree that the developer gets to decide what FF13 is... It is their vision after all... But I get to decide whether I like it or not and should it deserve the sales or my purchase... I don't think it deserves the sales based on the things I hate about it but many people like it which is why it got those sales. But with that being said, they would have had many more sales if they did what the fans asked which is why FFXIII-2 sold half of what FFXIII did... Clearly a lot of people hated the system as well... There comes a point where a developer have to ask them selves where the line is between what they want to do and what the fans want and they have to find a silverlining, cause if they don't, they will lose customers such as myself... I bought FFXIII, played it for a bit, then I sold it and didn't get FFXIII-2 and probably not gonna get Lightning Returns
At the end of the day, developers makes the game for the customers... If they make a game that most of the customers don't enjoy (Such as what Capcom is doing), then the customers won't buy the sequel which is basically what is happening
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