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IIIIITHE1IIIII said:


Just a reminder:

PosGamePlatformYearGenrePublisherNorth AmericaEuropeJapanRest of WorldGlobal
1 Call of Duty: Ghosts X360 2013 Shooter Activision 5.22 2.03 0.02 0.60 7.87
2 Call of Duty: Ghosts PS3 2013 Shooter Activision 2.98 2.61 0.35 1.19 7.12
3 Call of Duty: Ghosts PS4 2013 Shooter Activision 0.91 0.58 0.00 0.14 1.63
4 Call of Duty: Ghosts XOne 2013 Shooter Activision 0.98 0.33 0.00 0.08 1.39
5 Call of Duty: Ghosts PC 2013 Shooter Activision 0.14 0.24 0.00 0.07 0.45
6 Call of Duty: Ghosts WiiU 2013 Shooter Activision 0.09 0.02 0.01 0.01 0.12

 

People don't buy Nintendo consoles to play realistic games, and those who buy Nintendo consoles play realistic games on other consoles. Breaking this trend would required great effort, starting with many losses. Sure, if Nintendo had their own "Uncharted" series they may attract some new buyers the same way Uncharted made Xbox users buy a Playstation and Halo made PS users buy an Xbox, but fact remains that they currently are unable to develop such a title. This gives them two options:

1) Their current route, securing deals with third party developers to get exclusive titles such as ZombiU.

2) Start a new first party studio and hire new people with the intention of making "mature" titles.

 

Ignoring that fact that Yamauchi strictly forbade Nintendo to develop +18 titles (after all, though extremely unlikely, this policy could change at some point in the future), the first option is by far the safest option. And in their current financial situation being safe is really the only option.

option 1 is short term. both options can be used effectively, they have cash to invest.

this will need to be done if they want to attract single platform gamers who will only game on their systems. This and third party support. but nothing much they can do about the latter till nextgen.



Smartest nam evila

Current Platforms: HighendPC[rip]/PS4/PS3[rip]/Vita[rip]