| MikeRox said: I think this random framerate lark is a relatively new thing. I'm old school, so it was always either 30fps or 60fps locked. Any fluctuations then would be purely down to frame skips. I don't really like Killzone: Shadowfalls fluctuating framerate. I actually find it incredibly distracting over a locked frame rate. |
Ok but the difference is that Killzone almost never reaches 60FPS in MP and never sustain constant 30fps in SP (hovers at 30-40fps). LIke in MP it can sustain 60fps 10% of the time or when you look at a wall.
But Tomb raider apparently sustains "mostly" 60fps meaning 95%-ish of the time. So 95% of the time the game runs perfectly without juddering (like most of the games played on big PC at full settings). Completely different from the 100% fluctuating framerate in Killzone (wether in SP or MP).
So in fact if you play on PC, you must be used to 95% locked with dips (juddering) here and there except if you play all your games at medium/min and at 30fps...







